Surface
Garment
The human-scale object: a piece with type, material, size, and a durable identity.
Research prototype / 001
Kernel Clothing explores garments as inspectable systems: physical seams, capability-bounded firmware, and portable metadata that can be read without hiding the machinery.
01 / System premise
A useful wearable should remain understandable at every layer. Kernel Clothing treats hardware, firmware, and records as inspectable parts of one object rather than an invisible service attached to fabric.
02 / Four layers
The repository currently contains an initial hardware design, Rust firmware modules, WebAssembly syscall experiments, tooling, and JSON schemas.
Surface
The human-scale object: a piece with type, material, size, and a durable identity.
Seam
A documented Base Tee PCB concept places a low-power controller, NFC, BLE, sensing, and power within a flexible board design.
Kernel
Rust modules explore capability checks, driver rails, live patching, NFC syscalls, scheduling, telemetry, and a WebAssembly runtime.
Record
Piece, batch, collection, and RFC schemas give each artifact a portable, testable structure.
03 / Syscall seam
piece.identity→readschema-bound
nfc.transmit→invokecapability-checked
driver.sensor→observerail-bounded
patch.module→stageprototype
04 / Prototype boundary
This surface describes an initial research repository. It does not represent a manufactured garment, production-ready safety system, product launch, certification, preorder, or availability claim.
Hardware design notes, Rust and WebAssembly experiments, schemas, examples, and schema tests.
How an inspectable seam can carry capability and identity without making the garment dependent on an opaque cloud.
Manufacturing readiness, regulatory certification, commercial availability, field validation, or safety assurance.
05 / Network
Kernel Clothing is stewarded by Reuben Bowlby and sits alongside HUMMBL’s research, governance, place, and coaching surfaces.